摘要: |
概述非真实感图形绘制技术的基于笔划绘制方法(SBR)的原理以及SBR的优化算法和贪婪算法,其中优化算法通过反复的绘制笔划然后调整它们的位置以使目标函数值最小,贪婪算法通过不停的绘制笔划使其与目标图像相匹配。SBR的研究才刚刚起步,还需要更深入的研究和探讨。 |
关键词: 图形绘制 非真实感图形 优化算法 贪婪算法 |
DOI: |
投稿时间:2005-05-23修订日期:2005-09-06 |
基金项目:广西自然科学基金(0447035)赞助 |
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A Summarize of Stroke-Based Rendering Research |
JIANG Ling-lin, ZHANG Xian-quan
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(Department of Computer Science, Guangxi Normal University, Guilin, Guangxi, 541004, China) |
Abstract: |
Describe the theory of Stroke-Based Rendering(SBR) of Non-Photorealistic Rendering,and introduce the tow approaches to designing SBR algorithms,Greedy algorithms and Optimization algorithms.Greedy algorithms greedily place the strokes to match the target goals,and optimization algorithms iteratively place and then adjust stroke positions to minimize the objective function.The research of Stroke-Based Rendering is just beginning,and in many place we need to study and discuss more deeply. |
Key words: graphics rendering Non-Photorealistic Rendering optimization algorithms greedy algorithms |