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  • 刘孟全.Unity3D虚拟现实平台的重放功能设计[J].广西科学院学报,2013,29(1):34-36.    [点击复制]
  • LIU Meng-quan.Design of Replay Function of Virtual Reality based on Unity3D[J].Journal of Guangxi Academy of Sciences,2013,29(1):34-36.   [点击复制]
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Unity3D虚拟现实平台的重放功能设计
刘孟全
0
(空军空降兵学院, 广西桂林 541003)
摘要:
利用C#脚本和序列化技术,提出一种在Unity3D平台上实现重放功能的设计方法,给出该方法涉及到的部分关键代码。
关键词:  Unity3D  序列化  虚拟现实
DOI:
投稿时间:2012-12-15修订日期:2012-12-25
基金项目:
Design of Replay Function of Virtual Reality based on Unity3D
LIU Meng-quan
(Air Force Airborne Academy, Guilin, Guangxi, 541003, China)
Abstract:
Using C# script and object serialization techniques, a design of replay function of virtual reality was conducted based on Unity3D platform and some key programming codes were analyzed.
Key words:  Unity3D  serialization  virtual reality

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