引用本文: |
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陈海强,覃团发,姚海涛,刘运毅.网络教育游戏的分析及设计的见解[J].广西科学院学报,2012,28(2):174-177. [点击复制]
- CHEN Hai-qiang,QIN Tuan-fa,YAO Hai-tao,LIU Yun-yi.The Analysis and Design for the Network Teaching Game[J].Journal of Guangxi Academy of Sciences,2012,28(2):174-177. [点击复制]
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摘要: |
分析教育和游戏的融合性问题,认为网络教育游戏应该在交互性、游戏奖励、游戏美学、游戏品质以及模拟现实等方面,与传统的网络游戏进行一体化综合设计,以满足各类游戏用户群的游戏/教育需求。 |
关键词: 教育 网络游戏 融合 设计 |
DOI: |
投稿时间:2011-08-23修订日期:2011-10-24 |
基金项目:自治区级高等教育教学研究项目——"广西游戏、动漫行业人才培养模式探索"资助。 |
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The Analysis and Design for the Network Teaching Game |
CHEN Hai-qiang, QIN Tuan-fa, YAO Hai-tao, LIU Yun-yi
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(The School of Computer, Electronics and Information, Guangxi University, Nanning, Guangxi, 530004, China) |
Abstract: |
By analyzing the problems in combining the education with the computer games, the design of network teaching game should consider the following elements such as the human machine interaction, the game award, the game aesthetics, the virtual reality, and etc.By integrating with traditional network games, this network teaching game can meet the customer's requirement of game and education. |
Key words: education network game combination design |