摘要: |
采用应用开发框架技术,提出一种可复用的网络社交游戏应用框架,避免底层关键技术的重复开发。利用该框架开发1个网络社交游戏游戏并上线运营,实践表明该框架的架构的可伸缩性、可用性较好,可以缩短开发周期。 |
关键词: 网络社交游戏 应用框架 开发 |
DOI: |
投稿时间:2010-09-20修订日期:2010-10-09 |
基金项目: |
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Design for Reusable Application Framework of Social Game |
GU Lin1, TANG Zhao-lin2
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(1.School of Computer, Electronics and Information, Guangxi University, Nanning, Guangxi, 530004, China;2.Guangxi Teachers Education University, Nanning, Guangxi, 530023, China) |
Abstract: |
The solution of scalable network architecture to improve workload ability for social games is proposed based on web clusters, load balancing on web layer and asynchronous duplication on data layer.A reusable social game application framework is also proposed.A social game was developed and on-line operated based this framework. The experimental results show this approach is efficiency. |
Key words: social game application framework development |